Archive for February, 2008

Prepare for a hellishly good time being bad with

Think evil, breed evil and control all (with lots of laughs along the way) as Codemasters® confirms new edition of acclaimed action adventure.

The deliciously despotic Overlord and his horde of raucous minions will return this summer as Codemasters® announces that Overlord: Raising Hell™, a compendium of tyrannical treats, is coming to the PLAYSTATION®3 computer entertainment system.

The creation of Dutch developer Triumph Studios, the original Overlord™ was a best seller in 2007 when published for the Xbox 360® video game and entertainment system from Microsoft® and PC. Overlord: Raising Hell™ will mark the game’s first appearance on the PLAYSTATION 3 system and deliver the complete Overlord experience, including all expansion content, in one exclusive edition.

Set in a seriously twisted fantasy world, Overlord: Raising Hell is an action adventure that has players being ruthless, determined, and even a little despotic as they pillage lands and conquer kingdoms in order to be proclaimed the all-powerful Overlord. At the heart of the game is an army of slavish little creatures known as Minions, and their presence provides Overlord: Raising Hell with its deliciously dark comedic touches.

Totally loyal to their Overlord, Minions will use their unique skills to fetch, fight and even die for him. Opportunists by nature, a Minion will rob an opponent of a mighty axe to arm themselves with and steal armour to wear for protection. Players will amass armies of up to 50 Minions as they explore and conquer the world’s five domains. Use the Minions tactically and they’ll always be on hand, ready to sacrifice themselves just to save the Overlord’s illustrious arse.

Overlord: Raising Hell


Overlord: Raising Hell takes players deeper into the Overlord’s warped world with a series of additional hellish levels, each a supernatural abyss for the game’s five kingdoms.
With the undead denizens of each abyss on the attack and threatening the Overlord’s superiority, there’s only one thing for it: assemble the Minions, descend into each abyss and embark on a fresh wave of tyranny in order to claim the underworld throne.

In addition to offering a complete collection of Overlord content, including online co-operative pillaging and head-to-head slaughter, the PLAYSTATION 3 system edition will also be enhanced with detailed visuals, a top-spec audio system with 7.1 surround sound and gameplay refinements, such as the addition of an on-screen mini-map.

Prepare for a fresh wave of feudal fun when Overlord: Raising Hell launches this summer for the PLAYSTATION 3 system. For all the latest on the game, be sure to visit www.codemasters.com/overlordraisinghell

Take On The Street This Week With Virtual Console

Get ready to street fight this week as Street Gangs™ launches on Virtual Console. Follow high school students Alex and Ryan on their quest across River City to rescue Ryan’s girlfriend, Cyndi, from a gang hideout at River City High. This urgent journey sees them battle student groups such as the ‘Frat Boys’ and ‘Jocks’ and take on mini-bosses who get in their way. First released on the Nintendo Entertainment System in 1991, this beat ‘em up role playing combo allows players to move freely around the screen executing an array of street fighting moves. Collect cash from defeated gang members to buy improved abilities and special items such as new shoes, books and health snacks! Only for the truly tough, Street Gangs™ is available on this week’s Virtual Console for 500 Wii Points.

Wii Jacket

If you’re in the mood for something more tropical this week, venture into treacherous territory as Adventure Island™ comes to Virtual Console! First seen on the Nintendo Entertainment System in 1992, this side-scrolling, action-packed title sees players lured onto the dangerous Adventure Island. In the role of Master Higgins, whose girlfriend has been kidnapped by a treacherous Witch Doctor, players must carefully navigate perilous forests and monster infested caves. Grabbing items as they travel around the island to top up decreasing energy levels, players must call upon all their skill and chart their way through eight exciting worlds! Not for the faint hearted, Adventure Island™ is available to download this week for 500 Wii Points.

Virtual Console offers users the ultimate retro gaming experience. This week’s titles join the list of 189 classic titles already available for Virtual Console in Europe.

Xbox LIVE Arcade Reveals Its Communitys Pick for Best Games With Inaugural Awards at GDC

At the Game Developers Conference (GDC) 2008 today, Microsoft Corp. celebrated the success of its industry-leading Xbox LIVE Arcade platform with the inaugural Xbox LIVE Arcade Awards. In January, more than 26,000 people voted for their favourite Xbox LIVE Arcade games, and this week Microsoft announced the winners at a private developer reception at GDC.

The finalists in each award category were chosen by a panel of select industry journalists, and the winners for the first six categories were determined by popular vote, with the final four categories decided by sales and gameplay data, Metacritic score or staff vote. Following are the winners for each category:

Xbox LIVE Arcade Award Winners

· Best Overall Arcade Game: “Bomberman Live” (Hudson Entertainment)

· Best Classic Game: “Castlevania: Symphony of the Night” (Konami Digital Entertainment)

· Best Original Game: “Pac-Man: Championship Edition” (NAMCO BANDAI Games)

· Best Family-Friendly Game: “Pac-Man: Championship Edition” (NAMCO BANDAI Games)

· Best Competitive Multiplayer Game: “Bomberman Live” (Hudson Entertainment)

· Best Cooperative Multiplayer Game: “Teenage Mutant Ninja Turtles” (Ubisoft Entertainment)

· Best-Selling Game: “Teenage Mutant Ninja Turtles” (Ubisoft Entertainment)

· Most-Played Game: “Worms” (Team17 Software Limited)

· Highest-Rated Game: “Castlevania: Symphony of the Night” (Konami Digital Entertainment)

· Xbox LIVE Arcade Staff Choice: “Pac-Man: Championship Edition” (NAMCO BANDAI Games)

“The Xbox LIVE Arcade business is currently the strongest it’s ever been, thanks to the content provided by the diverse range of talented developers attached to the platform,” said Marc Whitten, general manager of Xbox LIVE at Microsoft. “The Game Developers Conference is the perfect venue to recognise the successes of Xbox LIVE Arcade developers, and as we move further into 2008, gamers can expect to see even more quality content land on Xbox LIVE Arcade.”

Xbox LIVE Arcade

Xbox LIVE Arcade is home to the world’s most innovative independent developers, with more than 25 independent studios serving as the creative fuel behind the original games that represent more than a quarter of the Xbox LIVE Arcade library.

In addition, the number of Xbox LIVE Arcade players has grown 145 percent since this time last year, and together players have logged more than 115 million gaming hours worldwide. The business as a whole has experienced a 150 percent year-over-year growth in unit sales.

With 14 Xbox LIVE Arcade games clocking in with a Metacritic score of 80 or higher and seven of those games available only on Xbox LIVE Arcade, the platform has established itself as the go-to source for quality pick-up-and-play gaming. There are currently more than 116 games available on Xbox LIVE Arcade, with new content added on Wednesdays.

Microsoft at GDC 2008

The world’s hottest developers pave the way for a banner year with a blockbuster lineup that includes “Gears of War 2,” “Fable 2,” “Ninja Gaiden II” and a rich mix of indie Xbox LIVE Arcade titles.

Today at the Game Developers Conference (GDC) 2008, Microsoft Corp. provided an exciting glimpse at what promises to be another landmark year for games and online entertainment on the Xbox 360 platform and officially announced the launch of “Gears of War 2,” exclusively for Xbox 360 this November.

Providing a dramatic close to Microsoft’s GDC keynote address, Epic Games Inc.’s lead designer Cliff Bleszinski announced that the epic saga of Marcus Fenix and Delta Squad continues exclusively on the Xbox 360 this fall with “Gears of War 2.” This highly anticipated sequel to the 4.5 million-selling blockbuster “Gears of War” delves deeper into humanity’s struggle for survival against the nightmarish Locust Horde, and promises to take high-definition visuals to a whole new level.

In addition, acclaimed developer Peter Molyneux of Lionhead Studios took the stage to showcase exciting new multiplayer features for “Fable 2,” introducing dynamic cooperative play, a first to the franchise. Molyneux also announced that later this year, and before the launch of “Fable 2,” gamers can get a sneak peek at the game’s world when the “Fable 2” pub games debut as a stand-alone download on Xbox LIVE Arcade. When “Fable 2” launches, gamers will have the ability to transfer currency earned in the pub games directly to their character in “Fable 2.” This unique and first-of-its-kind experience, which can be found only on Xbox LIVE Arcade, will give the millions of “Fable” fans and gamers all around the globe the opportunity to jump into the “Fable 2” world with money already in the bank.

Tomonobu Itagaki also revealed new “Ninja Gaiden II” game-sharing features, including Ninja Cinema, which is enabled solely through Xbox LIVE, providing exciting and innovative entertainment experiences for the more than 10 million Xbox LIVE members worldwide by allowing players to record and upload their best ninja moves to Xbox LIVE.

“To our team the original game was just a tease, the appetizer to the ‘Gears of War’ characters and new style of gameplay. We were so amped to get to the next chapter, and dig deeper into the universe of this franchise,” said Cliff Bleszinski, lead designer for Epic Games. “‘Gears of War 2’ is an even bigger, better, and more badass experience than the first game, and we can’t wait to get it in the hands of eager gamers this November.”

This year, the most anticipated games will be found exclusively on Xbox 360, including the next chapters of top franchises such as “Gears of War,” “Fable” and “Ninja Gaiden,” as well as new titles such as “Too Human.”

“Gears of War 2” (Epic Games). “Gears of War 2” is the sequel to the 4.5 million-selling blockbuster that redefined the third-person tactical action game genre. “Gears of War 2” continues the story of Marcus Fenix and Delta Squad in an epic saga of survival, loss and retribution. Developed by Epic Games exclusively for Xbox 360, “Gears of War 2” launches this November.

“Fable 2” (Lionhead Studios). In addition to the dynamic co-op mode unveiled onstage, Peter Molyneux also announced that Carbonated Games is bringing the “Fable 2” experience to Xbox LIVE Arcade. Before the game’s launch, gamers will be able to get an early taste of the “Fable 2” experience and gain a head start on earning currency for use in “Fable 2” by playing “Fable 2”-themed pub games that will be downloadable via Xbox LIVE Arcade. The currency earned in these Xbox LIVE Arcade titles will enable players to purchase items in “Fable 2” when the game launches later this year.

“Ninja Gaiden II” (TECMO/Team NINJA). Tomonobu Itagaki debuted several tantalizing new Xbox LIVE features of “Ninja Gaiden II,” including the ability to capture and share videos of a player’s glorious battles via the Ninja Cinema feature and upload them to Xbox LIVE. “Ninja Gaiden II” launches worldwide this June.

“Too Human” (Silicon Knights). Microsoft also showcased the epic action game from renowned Canadian developer Silicon Knights, “Too Human,” at a media event before today’s keynote address. In “Too Human,” players are treated to a nonstop barrage of action powered by the seamless integration of melee and firearms combat, plus deep role-playing elements fueled by breathtaking visuals enabled by the power of Xbox 360.

With online multiplayer gameplay, downloadable content and ways to stay in contact with a global community, these forthcoming blockbusters harness the power of Xbox LIVE to create truly innovative and exciting entertainment experiences. Each game also comes packed with Achievements, so Xbox LIVE members can help add to the more than 1 billion Achievements already unlocked on the service to date. And, as with the “Fable 2” pub games, downloadable content in Xbox LIVE Marketplace allows gamers the opportunity to customize and enhance their gameplay experiences. Since the service launched, Microsoft has seen more than $250 million in digital revenue from Xbox LIVE Marketplace through the purchase of more than 20 billion Microsoft Points.

Xbox LIVE members have been using a large portion of those Microsoft Points in Xbox LIVE Arcade, which is the premier destination for digitally distributed, high-definition original and classic games. With over 116 games to choose from on Xbox LIVE Arcade, everyone’s invited to get instantly immersed in the fun. Xbox LIVE Arcade is also home to the world’s most innovative independent developers, with more than 25 independent studios serving as the creative fuel behind the original games that represent more than a quarter of the Xbox LIVE Arcade library. The following titles represent a sample of games launching on Xbox LIVE Arcade in the near future from the world’s leading independent developers:

“Braid” (Number None Inc.). Developed by Independent Games Festival Winner and experimental game designer Jonathan Blow, “Braid” is a platform experience that bends all the rules with the manipulation of time. “Braid” will launch this spring.

“Castle Crashers” (The Behemoth). “Castle Crashers” is the second title currently in development by award-winning independent developer The Behemoth, creator of “Alien Hominid HD.” The role-playing game (RPG) adventure will let up to four players hack, slash and smash their way together through a visually stunning hand-drawn landscape. “Castle Crashes” launches this summer.

“Defense Grid: The Awakening” (Hidden Path Entertainment LLC). “Defense Grid: The Awakening” is the definitive tower defense game experience designed specifically for Xbox LIVE Arcade and launches this summer.

“Go! Go! Break Steady” (Little Boy Games). An Xbox LIVE Arcade exclusive, “Go! Go! Break Steady” is the debut title from independent developer Little Boy Games. The combination music and puzzle game combines break dancing with novel gameplay and launches this summer.

“Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness” (Hothead Games). The first video game collaboration between Penny Arcade creators Mike “Gabe” Krahulik and Jerry “Tycho” Holkins and legendary game designer Ron Gilbert, “Penny Arcade Adventures” is an RPG-adventure game set in a highly stylized 1920s universe filled with bizarre characters, outrageous combat and adult humor. The first episode of the game launches this summer.

Sid Meiers Civilization: Revolution release date announced

2K Games is proud to announce that Sid Meier’s Civilization® Revolution™, the latest entry in the award-winning Sid Meier’s Civilization® franchise, will be available in shops on June 6, 2008. Developed internally at 2K’s world-renowned and award-winning Firaxis development studio, Sid Meier’s Civilization Revolution will be available for Xbox 360® video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system and Nintendo DS™.

Sid Meiers Civilization: Revolution

Built from the ground up solely for console and handheld gamers, Sid Meier’s Civilization Revolution features fast-paced, pick-up-and-play action involving strategic global domination and history’s most intrepid leaders, as well as a highly competitive multi-player experience. Sid Meier’s Civilization Revolution brings the renowned Civilization franchise to consoles for the first time, delivering the vast re-playability and unmatched addictive gameplay that has become synonymous with the works of Sid Meier. New graphical touches and a streamlined interface will transport the Civilization franchise to a level that fans have never seen before.